When Destiny first came out, I have to admit I was part of the hype wagon like everyone else. Over time I started to realize that it had a lot of MMO-eque problems to it, like grinding. You have to grind to get the gear, and after playing World of Warcraft for 9 years, I don’t have it in me to start the grind all over again in a new game. Doing raids and dungeons is nothing new. In Destiny, they just did it in a first-person shooter form. I’ve been there, done that – no thank you. I have always hated to work really hard to get the gear I need, going through an insanely hard raid with a group of friends just to get an item that doesn’t help me or get an item that DOES help me but only for a limited time before a new raid comes up. There’s never an end. Especially when you’re a veteran of MMO style play, I can spot a grinding game a mile away. This is what this game turned out to be.
However, the PVP portion of it was a lot of fun and I enjoyed it. Here, I’m playing as a Titan defender and using my defense abilities to dominate on this map. I learned how to use my defensive bubble as a way to protect a captured point. I would put my bubble down, and as long as I stay in the bubble I gained enhanced shield and damage to my melee attack. You’ll see me lay down my bubble and go in and out of it to rejuvenate my shield and goad people to come fight me in the shield. You’ll see that… Well… it doesn’t work out for them.